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81. Discovering a New Expedition Frigate - in Player Features and Ideas Discussion [original thread]
The Prospect with the Covert Ops Cloaking Device makes a great hotdrop vehicle, as well as a way to ninja booster gas in Nullsec. Having the Discovery not able to use a covert cloak, but have better tank and ability to store more ore makes it a m...
- by Ransu Asanari - at 2015.10.02 18:46:11
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82. Sticky:Data Site Improvements - in Missions & Complexes [original thread]
ExookiZ Do you think adding can failures would reduce the supply for Ancient Relics and Talocan Wrecks enough to increase the prices for those T3 ship and subsystem BPCs? They are already subject to failure rates during invention attempts. This ...
- by Ransu Asanari - at 2015.10.02 18:25:06
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83. Sticky:Data Site Improvements - in Missions & Complexes [original thread]
Helo Dhals wrote: As the owner of many storyline module BPCs, making the materials cheaper and more plentiful doesn't make me want to build the modules. Their price will drop as soon as the materials become more affordable. Making the modules h...
- by Ransu Asanari - at 2015.10.02 18:11:17
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84. Sticky:Data Site Improvements - in Missions & Complexes [original thread]
Hi CCP RedDawn, I am happy to see Team Space Glitter taking another pass at making Data Sites more attractive to explorers. I was happy with a lot of the changes made in the last pass, especially the item m3 resizing and quality of life improveme...
- by Ransu Asanari - at 2015.10.02 18:02:01
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85. Sticky:[December] Missile Disruptors and Tweaks to Missile Guidance Mod... - in Player Features and Ideas Discussion [original thread]
I've expected to see these for a while, and generally I'm in favor of them. I do wonder why you've chosen to give this new EWAR ability to Amarr however - yes it fits alongside Tracking Disruptors, but Amarr already get Tracking Disruption and E...
- by Ransu Asanari - at 2015.10.02 17:34:31
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86. Sticky:[Focus Group] Tactical Destroyers - in Player Features and Ideas Discussion [original thread]
I'd like to participate in this group. I've been giving constructive feedback on changes for a while now. I've flown mostly the Svipul and Jackdaw, but I've done theorycrafting on all four.
- by Ransu Asanari - at 2015.10.01 16:08:22
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87. Announcement:Vanguard - Issues - in EVE Information Portal [original thread]
Not sure if this was intentional, but the new scanning interface we were testing on SiSi is live on TQ and available via the CTRL+Probe Scanner (left click) key combo we were using on Singularity.
- by Ransu Asanari - at 2015.09.29 17:35:41
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88. new scanning user interface testing on sisi - in Wormholes [original thread]
CCP Goliath wrote: The card got on to the site due to miscommunication between departments, sorry for the inconveniece. Ideally we are aiming for a point release in the next few weeks, but only once we and you are happy with it. The scanning...
- by Ransu Asanari - at 2015.09.29 17:33:16
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89. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: Introduce modules to increase the access level and success chance of salvaging. Keywords: Salvaging, Wormholes, Salvage, Loot, Drones Notes: Because of the introduction of the Mobile Tractor Unit, the need to tractor in many wrecks ...
- by Ransu Asanari - at 2015.09.29 04:10:35
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90. Breaking Logistic Repair Stagnation and De-valuing Alpha - in Player Features and Ideas Discussion [original thread]
I'd love to see the Damage Mitigation logic being developed for Citadels applied to spaceships as well. This could be something added to Capitals - hopefully with the rebalance, with Doomsdays being the only way to circumvent the damage cap per ...
- by Ransu Asanari - at 2015.09.28 19:23:45
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91. CCP ExeFile has stopped Working - in Issues, Workarounds & Localization [original thread]
This is a OS dependent generic crash message. There are many causes for this type of error. I would recommend reading this article on how to capture additional data, then submit a Support Ticket under Technical Support -> Crashes, Lockups &...
- by Ransu Asanari - at 2015.09.27 15:08:15
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92. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: Separate Gas Clouds from the remaining graphical effects toggled in the "Effects" Display Settings Keywords: Gas Clouds, FPS, Performance, Graphics Note: This was mentioned on Reddit today, and I thought I'd help by creating a FE...
- by Ransu Asanari - at 2015.09.27 14:42:53
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93. Testing for Multibuy - in Test Server Feedback [original thread]
Came by to give some feedback. Tested this out by importing a fitting, then buying multiple copies of that fit. Works well. Great feature. Nothing more to say :)
- by Ransu Asanari - at 2015.09.24 12:08:33
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94. new scanning user interface testing on sisi - in Wormholes [original thread]
Some new changes to the scanner on SiSi: Holding ALT shows "cones" for each of the probes to be able to expand/contract the distribution multiple AU. While holding it down, the probe cube and arrows disappear. I like this cleaner look. Holding C...
- by Ransu Asanari - at 2015.09.23 14:39:46
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95. Missile Damage Lock Discussion - in Player Features and Ideas Discussion [original thread]
Stephan Weidner wrote: Here my Idea to solve the complete Problem: Make Changeable Damagetype for every Weapon System with no Damage Lock, and then clear the Basic Resistences of every Ship to Zero. Then we need higher Resistence % on Modules...
- by Ransu Asanari - at 2015.09.20 00:22:22
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96. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
Raz Xym - I can't see that working - and we still want structures to behave consistently in W-Space... I think that would add to much confusion, especially since the static connections aren't immediately obvious when you enter the system; unlike t...
- by Ransu Asanari - at 2015.09.17 17:13:13
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97. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
Quote: We revaluated our position on Wormhole space asset safety from our GǣI feel safe in Citadel cityGǥ blog. Structures destroyed in wormhole space will see all of their assets lost when destroyed and subject to the magical loot fairy rule...
- by Ransu Asanari - at 2015.09.17 16:31:19
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98. new scanning user interface testing on sisi - in Wormholes [original thread]
Adding my feedback to the same doc as before. Found some weird bugs related to zooming in/out and resizing the window: https://docs.google.com/document/d/1Hcc59_ZWxoTjTkfz0st8-e-f9E_ojrc3leSwP04iSj0
- by Ransu Asanari - at 2015.09.17 15:40:26
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99. Medium MicroJump Drive - Give Bonus to Targeting Range While Active - in Player Features and Ideas Discussion [original thread]
Leto Aramaus wrote: Gimmicky AF -1 for horrible idea and because how would it work? You start locking a ship from 100km away, then jump, as in disappear from grid and reappear next to ship, and resume targeting at the same progress you were at...
- by Ransu Asanari - at 2015.09.17 06:22:10
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100. Medium MicroJump Drive - Give Bonus to Targeting Range While Active - in Player Features and Ideas Discussion [original thread]
Barrogh Habalu wrote: For the record, BSs suffer from the problem just as badly, if not more. So, why just MMJDs? If the majority of Battleships can't easily target to 100km, then I would definitely support this functionality for Large Micro ...
- by Ransu Asanari - at 2015.09.15 10:29:09
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